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 Welcome to

the WAY Game

 the WAY Game In a Nutshell

Pillar 1of 3 -

the WAY Game

Because learning should be something students do—not something done to them. The WAY Game gives students a reason to listen, think, create and participate. Lessons become the raw material for Game Cards that students create, share and use to challenge one another. Students take on real responsibilities as creators, teammates, captains and judges. They learn to communicate, cooperate, compete fairly, solve problems and become accountable to one another.

 

For teachers, the WAY Game provides something equally important: a structure for engagement and discipline that doesn't depend entirely on the teacher.

 

The goal isn't simply to make school more fun.

It's to give learning purpose, give students responsibility and give teachers their classroom back.

Learn to Play — Play to Learn.

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Continue with an AI podcast generated by NotebookLM that analyzes my website at playway.ca.

{I should have written CAP as Cap, as you will hear.}  

SWAY_ Gamifying Education for Teachers and StudentsBlowen Mind
00:00 / 11:20

Learn the WAY Game

Have a look inside a working classroom as

5M demonstrates the WAY Game.

Student Reports -

the WAY Game [Video Link]

Connor 5M

"WAY is definitely the best game I have ever played."

Zayden 5M

"I love the WAY Game, and hopefully, you can share it with teachers so that other kids get to experience what we got to experience this year."

Dawson 5M

"The WAY Game is really cool. It is fun, creative & educational. I think all classes should play WAY."

Jordan 5M

"With WAY you can remember your friends and what you learned in grade five."

Why Play WAY?
Let's Count the WAYS

Challenging, Competitive, Growth-Oriented, Connections, Best Practices, Gamification, Self-Awareness, Progress, Technology, Alignment, Defined Roles, Set Expectations, Inclusive, Differentiated, Effective, Revenue-Generating, Skill Developing, Relationship Building, Teamwork, Develops H.O.T.S., Question-Based, Innovative, Graphic Organizers, Rubrics, Prizes, Lesson Planning Templates, Exemplars and other things you think of.  

The Goal - to Earn Trust and Respect.

Pick your top three outcomes - what ideas are important to you?

 playway.ca is a celebration of student achievement and an evolution in teaching and learning.

Graduation CAP and Diploma
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