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Your SDLP Study Buddy Guide: SMART Digital Lesson Planning on playway.ca

  • May 9
  • 10 min read

Welcome to Your SDLP Study Buddy! 🎓

Whether you're a teacher stepping into the world of digital lesson planning for the first time, a parent trying to understand what your child is learning, or a student eager to take charge of your own learning — this guide is for you. Think of it as your friendly, experienced companion walking beside you every step of the way.

SMART Digital Lesson Planning (SDLP) is the second of three pillars at a SMART WAY to Learn (SWAY Canada). It sits at the heart of playway.ca — between the WAY Game (Play) and Entrepreneurial Project-Based Learning (Earn). SDLP is where the magic of organized, purposeful, shareable learning happens.

🌟 Part 1: What is SWAY Canada and Why Does It Matter?

SWAY stands for a SMART WAY to Learn — a free, guided learning system built from 33 years of classroom experience by Calgary teacher Brian McCarthy. SWAY combines proven classroom tools with on-demand digital and AI-supported training, available anytime, anywhere, 365 days a year.

The three pillars of SWAY are:

  1. 🎲 The WAY Game = PLAY — gamified classroom learning through 7 interactive game types

  2. 📘 SMART Digital Lesson Planning = LEARN — creating, saving, sharing and improving digital lessons

  3. 💡 Entrepreneurial Project-Based Learning = EARN — student-led projects that build real-world skills

👥 Who Benefits from SDLP Tools on playway.ca?

For Teachers:

  • Stop reinventing the wheel — create lessons once, improve them each year

  • Reduce burnout with reusable, shareable SMART Notebook templates

  • Build a professional lesson library that grows with you

  • Align with colleagues through shared lesson plan banks

  • Post daily lessons online so students and parents are always informed

For Students:

  • Access lessons anytime — catch up when you're absent, review before a test

  • See, hear, and interact with lessons on a SMART Board

  • Take ownership of learning through CAP Notes and Game Card creation

  • Turn every lesson into a WAY Game question — learning becomes a game!

For Parents:

  • Gain a real window into your child's classroom — no more mystery about 'what happened at school today'

  • Support learning at home with confidence using posted lesson PDFs

  • Bond with your child during Game Prep Time (GPT) — the new homework

  • Model CAP Note reflection as a family — build lifelong learning habits

For Administrators & Stakeholders:

  • Transparent, accountable instruction visible to the whole school community

  • Consistent lesson quality through shared templates and lesson banks

  • Built-in professional development that produces usable, immediate results

📋 Part 2: Anatomy of a SMART Digital Lesson Plan

A SMART Digital Lesson Plan isn't just a page of objectives and notes — it's a living, interactive document designed for both the classroom and the home. Here's what each component does and why it matters:

🗂️ The 9-Step CAP Note Framework (Lesson Structure)

Each SMART Notebook lesson is built around a 9-step structure — the CAP Note framework. This is the backbone of every lesson plan:

  1. TITLE / TOPIC — What is this lesson about? Clear, student-friendly title.

  2. CURRICULUM CONTENT (C) — The key facts, concepts, and vocabulary from the lesson. This is the WHAT of learning.

  3. ASSOCIATIONS (A) — Connections to prior knowledge, other subjects, real life. Making learning meaningful — the WHY.

  4. PROCESSES (P) — HOW students learned: activities, demonstrations, experiments, discussions.

  5. PICTOGRAPHS — Right-brain memory triggers. Students draw a simple symbol or image that represents the key idea. A picture is worth a thousand words!

  6. KEYWORDS & MNEMONICS — Memory shortcuts: acronyms, rhymes, or phrase anchors that make content stick.

  7. QUESTIONS & ACTIVITIES — Students draft WAY Game Q&A from their notes. Lessons become game content!

  8. REFLECTION — What did I learn? What surprised me? What do I still wonder? Metacognition in action.

  9. EVALUATION / RUBRIC — Self-assessment and teacher rubric. Accountability and growth tracking.

🖼️ The Role of Graphics in a SMART Lesson Plan

Graphics are not decoration — they are essential learning tools in a SMART Digital Lesson Plan. Here's exactly what they do:

  • PICTURE PROMPTS (60 available): Used for story-telling, art and writing prompts, WAY Game responses, and dream-catcher style reflection. They engage right-brain thinking and spark creativity.

  • PICTOGRAPHS (student-drawn): A small drawing in the CAP Note that serves as a personal memory trigger. Research shows imagery dramatically improves recall. Students choose or create their own.

  • ICONS & SYMBOLS: Used as visual anchors on each slide — WAY Game icons, CAP Note logos, role identifiers (Teacher/Student/Parent) help users instantly know where they are in the system.

  • INTERACTIVE ELEMENTS (SMART Board only): Spinners, dice, timers, and drag-and-drop activities that make lessons hands-on and game-like.

  • THUMBNAIL IMAGES: Each SMART Notebook file on playway.ca has a YouTube-style thumbnail so you immediately know what's inside before opening.

📌 Understanding Pull Tabs in SMART Notebook

Pull Tabs are one of SMART Notebook's most powerful hidden features — and one of Brian's favourites! Here's what you need to know:

What is a Pull Tab? A Pull Tab is a small clickable element anchored to the edge of a SMART Notebook slide. When you click or pull it, a hidden section slides out — revealing extra content, hints, answers, bonus activities, or teacher notes — without cluttering the main slide.

Why use Pull Tabs in SDLP?

  • Differentiation: Hide scaffolded hints for students who need extra support — reveal only when needed

  • WAY Game Answers: Place game answers behind a Pull Tab — reveal after students attempt the question

  • Teacher Notes: Keep your delivery notes hidden from students but accessible to you during instruction

  • CAP Note Prompts: Tuck CAP Note reflection questions in a Pull Tab to reveal at lesson end

  • Clean slide design: Keep the main slide visually simple while storing rich additional content off to the side

How to create a Pull Tab in SMART Notebook: Select an object on your slide → Right-click → Choose 'Add Pull Tab' → Drag the tab to the edge of the slide → Add your hidden content. Done! Students interact with it directly on the SMART Board.

🛠️ Part 3: Step-by-Step — Creating Your First SMART Digital Lesson Plan

Follow these steps and you'll have a polished, shareable digital lesson in no time. Don't worry if it's not perfect the first time — lessons are meant to improve year over year!

Step 1: Download and Install Free SMART Notebook Basic Software

Good news: SMART Notebook Basic is FREE and works on Windows and Mac. Here's how to get it:

  1. Open your web browser and go to: https://legacy.smarttech.com/en/products/education-software/notebook

  2. Look for the FREE Basic version download button (not the paid subscription).

  3. Click 'Download' and choose your operating system (Windows or Mac).

  4. Once downloaded, open the installer file and follow the on-screen instructions. (Accept the licence agreement, choose your install location, click Install.)

  5. When installation is complete, open SMART Notebook from your Applications (Mac) or Start Menu (Windows).

  6. Create a free SMART account when prompted (use your school email). This allows you to save and sync your work.

  7. You're ready! The software opens to a blank canvas. Now go to playway.ca/smart to download your first template.

💡 For Parents: You do NOT need a SMART Board to use SMART Notebook. The free Basic version runs perfectly on any laptop or desktop computer. You can view, explore, and even edit lesson files right from home!

Step 2: Download a Template from playway.ca/smart

  1. Visit playway.ca and click on 'Growth' in the top navigation menu, then select 'SMART'.

  2. Browse the 25+ SMART Notebook templates available. Start with a simple Daily Lesson Plan template.

  3. Click the thumbnail image of the template you want. The .notebook file will download to your computer.

  4. Double-click the downloaded .notebook file. It will automatically open in SMART Notebook.

  5. Explore the template: scroll through the slides to understand its structure before you start editing.

Step 3: Build Your Lesson Plan

Using the CAP Note 9-step framework as your guide, fill in your lesson:

  1. Slide 1 — Title Page: Add your subject, topic, date, and class/grade. Add your school logo or a picture prompt image.

  2. Slides 2–4 — Curriculum Content (C): Key vocabulary, main concepts. Use text boxes and images. Keep it scannable — bullet points work great here.

  3. Slide 5 — Associations (A): How does this connect to yesterday's lesson? To real life? To another subject? Add a short question or connection prompt.

  4. Slide 6 — Process (P): What activity or demonstration are students doing? Include step-by-step instructions if needed. This is great for interactive SMART Board activities.

  5. Slide 7 — Pictograph Prompt: Place one of the 60 picture prompts here and ask students to create their own memory-trigger drawing in their CAP Notebook.

  6. Slide 8 — Keywords & Game Card Draft: List 3–5 key words. Ask students: 'Write one WAY Game question using one of these words.'

  7. Slide 9 — Reflection: Add a Pull Tab with 3 reflection questions. Students answer in their CAP Notebooks.

Step 4: Save Your Lesson Plan (Two Versions!)

  1. Save as a .notebook file: File → Save As → name it with DATE + SUBJECT + TOPIC (e.g., 2025-05-09_Science_FoodChains.notebook). This is your editable master copy.

  2. Export as PDF: File → Export → PDF. This is the version you share with students and parents online.

  3. Save to 'My Content' folder in SMART Notebook for easy retrieval. Over time, this becomes your personal lesson library!

Step 5: Share Your Lesson Plan Online

  1. Post the PDF to your classroom website, Google Classroom, or any learning platform.

  2. Share the link with parents via email or your class communication app (e.g., SeeSaw, Remind, ClassDojo).

  3. Optionally, share the .notebook file with a colleague or add it to your school's lesson plan bank.

  4. At the end of the school day, this becomes an 'OTL' — Other Teacher's Lesson — that others can build on!

Step 6: Drag and Drop into a Unit Plan

At the end of each week or unit, use the Unit Plan Master template (available at playway.ca/smart) to collect and organize your daily lessons:

  1. Open the Unit Plan Master.notebook template from playway.ca/smart.

  2. Open your completed daily lesson .notebook files.

  3. Drag and drop individual lesson slides (or pages) into your Unit Plan. Watch the unit come together!

  4. Check the flow: do the lessons build on each other? Are the CAP Note steps consistent across lessons?

  5. Save the Unit Plan. Export to PDF and post it — parents and students now have a complete unit road map!

🗒️ Part 4: CAP Notes — The Student's Learning Journal

CAP stands for Curriculum Content, Associations, and Processes — plus Pictographs. CAP Notes are the student-side mirror of the teacher's SMART lesson plan. While the teacher plans with CAP structure, the student summarizes with CAP structure. The alignment is powerful and intentional.

How to Connect SDLP to CAP Notes (Step-by-Step)

  1. During the lesson, students follow along with the SMART Board display. They have their CAP Notebook open on their desk.

  2. As each slide is covered, students capture the key idea in the corresponding CAP Note section (C, A, or P).

  3. On the Pictograph slide, students draw their memory trigger in the pictograph box in their notebook.

  4. At the end of class (or for homework/GPT), students write 1–2 WAY Game questions from their notes.

  5. The best questions are selected and added to Game Cards for the next WAY Game session!

  6. Parents review the posted lesson PDF at home and can use it to guide the Game Prep Time (GPT) conversation: 'What did you learn today? What's your pictograph? Can you teach me?'

💡 Teacher Tip: Download the CAP Notes SMART Notebook file from playway.ca/smart and save the CAP Note template pages in your 'My Content' folder. Then you can drag a fresh CAP template into any new lesson with one click.

🎲 Part 5: Connecting SDLP to the WAY Game

Here's where everything comes together in the most exciting way! The WAY Game transforms your SMART lessons into a live, competitive, fun classroom game. The lesson never truly ends — it lives on in the game!

The SDLP → CAP Notes → WAY Game Pipeline

  1. Teacher creates a SMART Lesson Plan → posts it online (PDF).

  2. Students summarize the lesson in their CAP Notebooks → write Q&A.

  3. Best student Q&As are selected and printed as Game Cards.

  4. Teams compete in the WAY Game using those Game Cards — playing 1 of 7 game formats.

  5. Winners earn Pathfinder Clues — pieces of a larger puzzle/challenge that unfolds over the term.

  6. The teacher uses the Random Student Selection Tool (SMART Notebook spinner) to keep everyone engaged and accountable.

Tips for Maximizing the SDLP-WAY Game Integration

  • Build with the game in mind: When writing your SMART lesson, ask 'What would make a great game question?' at each slide.

  • Use Pull Tabs for game answers: Students see the question on the SMART Board → teams discuss → teacher pulls the tab to reveal the answer!

  • Use the Pathfinder Clues SMART file: After a team wins, use the SMART Board to randomly award a Pathfinder Clue — adds excitement and reward!

  • Download 'Tools for the WAY Game' Notebook file from playway.ca/smart — it has dice, spinners, timers, and score sheets all ready to use.

  • Virtual play: Use the 'Notebook WAY for Students & Players' template so students can play the WAY Game from home!

📚 Part 6: Resource Directory — Your SDLP Toolkit on playway.ca

Everything is free. Everything is ready. Here's your complete resource map:

  • playway.ca/smart — All 25+ SMART Notebook templates including: Unit Plan Master, Daily Lesson Samples, CAP Notes Template, Tools for WAY Game, Random Student Selection Tool, Pathfinder Clues, WAY Game Templates, Favourite Websites Seed Lesson, and the 31-lesson Micro-Lesson series.

  • playway.ca/capnotes — Full CAP Notebook resource page with downloadable PowerPoint, printable CAP Notes, 60 picture prompts, the CAP Notebook Fundraiser guide, and video shorts explaining the CAP system.

  • playway.ca/waygame — The WAY Game overview, WAY Cards, Game Cards, and 7 Game formats.

  • playway.ca/allfiles — A complete file library: every template, PowerPoint, and resource available in one place.

  • playway.ca/videos — Training videos walking you through each tool and technique in Brian's own words.

  • playway.ca/faq — Frequently asked questions to quickly troubleshoot common sticking points.

  • SMART Notebook Free Download: legacy.smarttech.com/en/products/education-software/notebook

  • The Crash Course PowerPoint 'SMART DLP': Available directly from the home page at playway.ca — a great starting overview.

💬 A Final Word from Your Study Buddy

You don't have to do this alone — and you don't have to do it all at once. Start with ONE template. Build ONE lesson. Save it, share it, and then improve it next year. That's how a lesson library is built — one brick at a time.

Brian McCarthy spent 33 years in classrooms building what you now have access to for free. The SWAY system is ready for you — the tools are built, the templates are waiting, and the Study Buddy (that's us!) is here whenever you need guidance.

Remember the SWAY motto: 'Give students a lesson, and you teach them for a day. Teach students HOW to learn, and they'll learn and earn for a lifetime.'

Now go build something great. Your students deserve it. 🌟

— BC McCarthy & Your SDLP Study Buddy | playway.ca

 
 
 

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